Avg. Score: 72%*
Crystal Kingdom Dizzy is split into 4 worlds. Once Dizzy has located a treasure he then proceeds to the next world and is given a password to start on that world the next time the game is loaded.
On the 8bit versions Dizzy has a health and life system (Dizzy just has a life system on the 16bit versions.) The health is represented by hearts rather than a health bar. Each time Dizzy takes damage a heart is lost, once all the hearts are used up a life is lost. There is an extra life and heart in each chapter and Dizzy can carry up to 5 of each at any time.
Also on the Spectrum version each time Dizzy re-enters a screen the position of the monsters are reset.
Dizzy's vertical jump on the 8bit systems is more different than in all the other games. Instead of a backward sommersault he does a triple spin facing to the right.
The Big 6: CD32
*Based on retro magazines and various web sources.